Jumat, 27 September 2013

Punk X Street Clan Pigg

Langsung Saja Untuk Masuk Ke Clannya :




Peraturan :

1. Tidak Boleh Bertengkar

2. Mempunyai Seragam

3. Mempunyai Facebook

4. Tidak Mengacak-acak Room Clan

5. Saat Di Room Group Pigg , Harus Memakai Seragam Clan

6. Tidak Boleh Menyepelekan Semua Orang .

7. Nama Ganti ( NAME )└þⓧş┐



[-] Seragam Clan :


======================================================
Untuk Registernya Silahkan Add Facebook Saya :

Muhamad Fauzan Nugraha

Langsung Saja Kalau Udah Add Coment / Inbox NickName Pigg Kalian

Langsung Aja Join FB Group :

https://www.facebook.com/groups/172618509599027/

Dan Juga Lihat Blog Cheat Clan :

http://www.hanzzcommunitylovers.blogspot.com



Thanks All

By :

Hanzz's Owner / Clan Master

Sabtu, 14 September 2013

Cara Membuat DLL Cheat PointBlank

Hi All Sekarang Hanzz's Owner Akan Memberikan tutorial cara membuat DLL Cheat PB langsung saja tutorialnya Di Video

Klik untun Masuk Videonya

O iya Gan Ada Kesalahan Saat Ingin Memasukan Dll ke Perx Injector

Ini Dia Kesalahannya Seharusnya Hacker.dll



O iya yang mau SCnya Tulis Di Komentar Gmail / Yahoo Kalian
Nanti Tunggu Kiriman Dari Saya .
Terimakasih

Sopyan-7 ( Sopyan-7.blogspot.com ) :

//Source Code Wallhack Only
  /******************************************************************************
Header: base.cpp
Description: opencit header definition for the C/C++ language
  Author by: Anwar SB
Thank's to: ALL SUHU
©2012 www.opencit.com
******************************************************************************/
#include <windows.h>
#include <stdio.h>
#include <fstream>
#include "cDetours.h"
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
/******************************************************************************/
#define HOOK(func,addy) o##func = (t##func)CreateDetour((DWORD)hk##func,(DWORD)addy,Detour_Type_0xB8,7)//Quick Hook using CreateDetour UC-FORUM
#define UNHOOK(func,addy) o##func = (t##func)CreateDetour((DWORD)o##func,(DWORD)addy,Detour_Type_0xB8,7)//Quick Unook using CreateDetour UC-FORUM
/********************************************************************************/
typedef HRESULT (WINAPI* tEndScene)(LPDIRECT3DDEVICE9 pDevice);
tEndScene oEndScene = NULL;
  typedef HRESULT (WINAPI* tDrawIndexedPrimitive)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount);
tDrawIndexedPrimitive oDrawIndexedPrimitive = NULL;
  typedef HRESULT(WINAPI* tReset)(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters);
tReset oReset = NULL;
/********************************************************************************/
LPDIRECT3DDEVICE9 npDevice;
  LPD3DXLINE g_pLine = NULL;
D3DVIEWPORT9 g_ViewPort;
  LPDIRECT3DVERTEXBUFFER9 Stream_Data;
UINT Offset = 0;
UINT Stride = 0;
bool WallHack = true;
bool chams = true;
int m_stride;
  LPDIRECT3DDEVICE9 g_pDevice = 0;
  int b = 0;
  LPDIRECT3DTEXTURE9 g_Blue = NULL;
const BYTE Blue [60] =
{
0x42, 0x4D, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x12, 0x0B, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00
};
  LPDIRECT3DTEXTURE9 g_Oren = NULL;
const BYTE oren[ 58 ] = {
0x42, 0x4D, 0x3A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xA5, 0xFF, 0x00
};
  LPDIRECT3DTEXTURE9 g_Muda = NULL;
const BYTE muda[60] =
{
0x42, 0x4D, 0x3C, 0x00,0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x36, 0x00,
0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x01,0x00,
0x00, 0x00, 0x01, 0x00, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x12, 0x0B, 0x00, 0x00,
0x12, 0x0B, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0x80, 0x00, 0x00, 0x00, 0x00
};
  void ReFont(LPDIRECT3DDEVICE9 pDevice)
{
if (g_pDevice != pDevice)
{
g_pDevice = pDevice;
}
}
  PBYTE HookVTableFunction( PDWORD* dwVTable, PBYTE dwHook, INT Index )
{
DWORD dwOld = 0;
PBYTE pOrig = ((PBYTE)(*dwVTable)[Index]);
(*dwVTable)[Index] = (DWORD)dwHook;
return pOrig;
}
HRESULT WINAPI hkEndScene(LPDIRECT3DDEVICE9 pDevice)
{
  while(!npDevice) {
npDevice = pDevice;
}
  if(g_Oren == NULL) D3DXCrea[Maaf Saya Kasar]xtureFromFileInMemory(pDevice, (LPCVOID)&oren, sizeof(oren), &g_Oren);
if(g_Blue == NULL) D3DXCrea[Maaf Saya Kasar]xtureFromFileInMemory(pDevice, (LPCVOID)&Blue, sizeof(Blue), &g_Blue);
if(g_Muda == NULL) D3DXCrea[Maaf Saya Kasar]xtureFromFileInMemory(pDevice, (LPCVOID)&muda, sizeof(muda), &g_Muda);
  if(g_pLine == NULL) D3DXCreateLine(pDevice, &g_pLine);
  pDevice->GetViewport(&g_ViewPort);
if(g_Blue == NULL) D3DXCrea[Maaf Saya Kasar]xtureFromFileInMemory(pDevice, (LPCVOID)&Blue, sizeof(Blue), &g_Blue);
if(g_pLine != NULL){
}
return oEndScene(pDevice);
}
HRESULT WINAPI hkDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
{
if(pDevice->GetStreamSource(0, &Stream_Data, &Offset, &Stride) == D3D_OK)
Stream_Data->Release();
  if(WallHack)
{
if(m_stride==52)
{
  DWORD dwOldZEnable;
pDevice-> GetRenderState (D3DRS_ZENABLE, & dwOldZEnable);
pDevice-> SetRenderState (D3DRS_ZENABLE, D3DZB_FALSE);
oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
}
}
  if(chams)
{
if(m_stride==44)
{
DWORD dwOldZEnable;
pDevice-> GetRenderState (D3DRS_ZENABLE, & dwOldZEnable);
pDevice-> SetRenderState (D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState( D3DRS_FILLMODE,D3DFILL_SOLID );
pDevice->SetTexture( 0, g_Oren);
oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice-> SetRenderState (D3DRS_ZENABLE, dwOldZEnable);
}
}
  return oDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
  }
HRESULT WINAPI hkReset(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters)
{
if( g_pLine )
g_pLine->OnLostDevice();
  HRESULT iReturnValue = oReset(pDevice, pPresentationParameters);
  if(iReturnValue == D3D_OK) {
  if( g_pLine )
g_pLine->OnResetDevice();
}
HRESULT hRet = oReset(pDevice, pPresentationParameters);
return iReturnValue;
}
/********************************************************************************/
DWORD CreateDetour(DWORD dwThread,DWORD dwAdress,DWORD dwType,DWORD dwSize)
{
DWORD dwDetour,dwProtect,i;
if (dwAdress&&dwThread&&dwSize>= dwSize)
{
dwDetour = (DWORD)VirtualAlloc(0,dwSize+dwSize,0x1000,0x40);
if (dwDetour&&VirtualProtect((VOID*)dwAdress,dwSize,0x40,&dwProtect))
{
for (i=0;i<dwSize;i++)
{
*(BYTE*)(dwDetour+i)=*(BYTE*)(dwAdress+i);
}
switch (dwType)
{
case Detour_Type_0xE9:
{
*(BYTE*)(dwDetour+dwSize+0)=0xE9;
*(DWORD*)(dwDetour+dwSize+1)=(dwAdress-dwDetour-dwSize);
*(BYTE*)(dwAdress+0)=0xE9;
*(DWORD*)(dwAdress+1)=(dwThread-dwAdress-dwSize);
}
break;
case Detour_Type_0xB8:
{
*(BYTE*)(dwDetour+dwSize+0)=0xB8;
*(DWORD*)(dwDetour+dwSize+1)=(dwAdress+dwSize);
*(WORD*)(dwDetour+dwSize+5)=0xE0FF;
*(BYTE*)(dwAdress+0)=0xB8;
*(DWORD*)(dwAdress+1)=(dwThread);
*(WORD*)(dwAdress+5)=0xE0FF;
}
break;
case Detour_Type_0x68:
{
*(BYTE*)(dwDetour+dwSize+0)=0x68;
*(DWORD*)(dwDetour+dwSize+1)=(dwAdress+dwSize);
*(WORD*)(dwDetour+dwSize+5)=0xC3;
*(BYTE*)(dwAdress+0)=0x68;
*(DWORD*)(dwAdress+1)=(dwThread);
*(WORD*)(dwAdress+5)=0xC3;
}
break;
}
VirtualProtect((VOID*)dwAdress,dwSize,dwProtect,&dwProtect);
VirtualProtect((VOID*)dwDetour,dwSize+dwSize,0x20,&dwProtect);
return dwDetour;
}
}
Sleep(15);
return (0);
}
//------------------------- [ PASANG HOOK NYA DI BAWAH INI -------------------------//
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH){
Beep(100,1000);
  CreateThread(0, 0, LoopFunction, 0, 0, 0);
}
return TRUE;
}

Sumber : Click Here

Minggu, 08 September 2013

Cheat Farm Frenzy 2

HI ALL , SEKARANG HANZZ'S OWNER AKAN MEMBERIKAN TUTORIAL CHEAT FARM FRENZY LANGSUNG SAJA LIHAT DI BAWAH INI :

Hack Coin

Bahan - Bahan :
  1. CE 5.6 - Download Di Sini
  2. Farm Frenzy Bisa Cari Di google
Tutorial :

  1. Buka Farm Frenzy
  2. Buka CE 5.6 , Download Di Atas
  3. Target game.exe
  4. Main Farm Frenzy
  5. Lihat Coin Kamu
  6. First Scan Coin Kamu Di CE ( 4 Bytes )
  7. Belikan Sesuatu Atau tunggu naik coinnya
  8. Coin Sudah Ganti Next Scan Coin Yang udah Ganti Tadi
  9. Dapet 1 Address
  10. Kebawahkan
  11. Ganti Valuenya Jadi 999999999999999999
  12. Belikan sesuatu yang cukup / Jual , dan tada~!! Uang Jadi 2 M+
  13. Kalau Mau Ga Habis2 Centang Frozennya !!
100 % Work

Hack money / Star

Bahan - bahannya ada di atas

Tutorial :

  1. Buka Farm Frenzy
  2. Buka CE 5.6 , Download Di Atas
  3. Target game.exe
  4. Ke Shop
  5. Lihat star kamu
  6. First Scan Star Kamu Di CE ( 4 Bytes )
  7. belikan sesuatu yang cukup Jangan belikan sampai Habis
  8. Next Scan Star Kamu Di CE
  9. Dapet 1 Address
  10. Ke Bawahkan
  11. Ganti Value Jadi 999999999
  12. Belikan Lagi
Dan Tada~!! Star kamu / Money Kamu Akan jadi buanyak Tinggal abisin :)

Created By :
Hanzz's Owner

Cheat Plant Vs Zombie

Hi Hanzz's Friend sekarang hanzz's owner akan memberikan tutorial cheat Plant Vs Zombie langsung saja tutorialnya ada di sini di bawah !!




Hasil Cheat ku Silahkan Di Coba !!

Tutorial Hack Sun in PVZ : ( 4 Bytes )


  1. Main PVZ
  2. Buka CE
  3. Target Popcapgame1.exe
  4. Adventure / Dll
  5. Lihat Sun
  6. Tulis Sun Kamu Di CE
  7. First Scan
  8. Tunggu Sampai Keluar Sun lagi kan nambah 25 tuh jadi 50 + 25 = 75
  9. Tulis 75 Di CE
  10. Next Scan
  11. Dapet 1 Address
  12. Kebawahkan
  13. Ganti Valuenya jadi Terserah kamu misal saya 999999999 tuh gambarnya di atas
  14. Checlist Frozen
Dan Tada~!! Langsung Beres

Atau Bisa Di Cari Di Sini
  1. Buka CE , Lalu Buka Plant Vs Zombienya
  2. Target Popcamgame1.exe
  3. Saya Sarankan Cheat Sun Dahulu
  4. Click Memory View Di CE
  5. Di Address Kedua Yang Di Atas Click Kanan Lalu {{Go To Addres}}
  6. Ganti Dengan 004875DC
  7. Keluar Address add dword ptr [edi+24],01
  8. 01 Ganti Dengan 200 , Otomatis Ganti jadi 00200000 / 200 ( , nya jangan Hilang )
  9. Coba Main Dan Tada~!! Keren Ga Abis2
Terima Kasih Saya Saranin Pake Cheat Engine 5.6 Bisa Download Di bawah

Sabtu, 07 September 2013

Chibi Maker + Link

Hi All , Sekarang Hanzz's owner akan membagikan tutorial Chibi Maker Hampir Mirip Dengan anime

Nih gw kasih liat hasil buatan gw :
( Laki-laki )
( Perempuan )

Link Maker  :


Download CursorFX

HI YOUTUBE ! Sekarang hanzz's owner akan memberikan Tricks Cursor Langsung Saja yang mau Cursornya bagus Download Di Bawah Ini !!

Download Software Free :
Download Here


Tutorial


  1. Open CursorFX Yang Sudah Tadi Di Download
  2. Click My Cursor
  3. Pilih Cursor Yang Mau Di pilih Misal : ( ChaNinja )
  4. Click
  5. Langsung Click Aply yang Di bawah
Video :

Selasa, 03 September 2013

Download Kamus 2.04

Hi All Sekarang Hanzz 's owner akan memberikan Kamus 2.04 Bagi yang susah nyari mending d sni langsung !! langsung saja download !!


Terima Kasih
By :
Hanzz's Owner